Saturday, January 05, 2008

Hellgate: London

Lets face it: everyone played "Diablo 2", we all loved it.
We all stayed up till 2 in the morning re-killing one of the boss monsters hoping he'd drop that rare sword or whatever.
So if you want to play a Diablo 2 game that has guns as well as swords then this is the game for you.
I personally couldn't play it beyond the first few nights (in all fairness to really get a taste, otherwise I would have quit 2 hours in).

You can pick from 3 major Class types: shooter, swordsman, and mage; which have 2 subcategories each (shooter: sniper or engineer, sword: lithe/2 swords or pure defense shields guy, Mage: summoner or caster)

Story Line: Hell is taking over, one dimension at a time. They met resistance in ours.
Which boils down to: go here shoot all these demons, go there shoot all those ones, repeat steps 1 and 2.



Fun Factor: 100% RAILED!!!
Start at point "A", kill all baddies as you walk down the hall till you reach point "B". New level loads, repeat process. You enter Stations and have 7 areas sprouting off each one but they're all "shoot your way from point "a" to point "b")
Reasons why I gave it 2 of 6: like diablo 2, monsters are are rolled for from a table appropriate for your level. Even though there are only 4 types of levels (destroyed city, dungeon, sewers, building) the monsters can be different each time you re-enter. Boss monsters which re-appear after a time will load randomly rolled loot. That and you can totally customize your weapons (think gems on diablo 2 swords only more intricate) . The only fun I had was sitting in town tinkering around with making better and better machine guns. You enter Hell at different points, which is a flat stone courtyard with a broken rail running around the edges EVERY SINGLE TIME!!

Graphics: Decently done. They spent alot time fleshing out the game. Some monsters you fight are 25 feet tall, some are tiny. The game also adjusts the graphics (if your playing on a vista machine) to accommodate your card (a.k.a.: turning up the graphics when theres 3000 monsters running around so that you can lag like a monkey, or dumbing it down when your in a room talking with a lone guy... which genius added this factor can help himself to a full serving of kick-in-the-pants)

Weapons: The only fun part of the game! Nuff' said!
All futuristic, and theres no such thing as ammo (even in the assault rifles)
Almost worth d.l.'ing just to fool around with them.... almost.
The sniper weapons are completely useless in this game due to all your encounters happening around you. The game was designed for sword and close range gun users, they shouldn't have bothered with long range stuff.




All in all they should have put less time in the choices of which chin you want and more time in making the levels funner. This game has sooo much potential to have been the greatest game ever made, but we demand more from a game since Diablo 2. This game should have been a Diablo 2 mod, not the game that we've been waiting a year for its release.

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